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7 days to die base on a bridge
7 days to die base on a bridge





7 days to die base on a bridge

7 DAYS TO DIE BASE ON A BRIDGE FULL

It was never designed as a full bridge and then scaled back as a partial bridge because it couldn't be done and they had no idea what to do. The devs could have sculpted that part of the gulch to be narrower by four blocks if they ran into a similar issue while "trying" to span the bridge. "okay this sucks,Īnd i don't like it, but I'm on a deadline and it's not like this isn't within genre!" lol I also mused that perhaps the devs at the time had a similar issue, and then once it finally settled into its final form the devs were like. It's just not worth the time and energy to me anymore. In the past, I've tried to fix it with disastrous results. And don't look for ways to take offense especially when comments aren't even directed at you. I'm sorry you don't like my actual help but if you are looking for actual solutions for bridging the gap of Deadman's Gulch.listen. Wondering about how the bridge might have extended without supports in a setting that never existed for the game is also unhelpful for the here and now. Everything else has been pipe dreams about how awesome if SI might work differently but.it doesn't. That is actually the most helpful suggestion made in this entire thread. Build supports for the bridge and provide a way for the zeds to ascend that you can control. It would be nice if Deadman Gulch was just a few blocks narrower or if the SI just extended a few blocks longer but they don't. You supplied all of that aggression yourself and then misdirected it at yourself when I was clearly talking to RIngkeeper. That is not the same thing as telling you to just leave and go play Minecraft instead of playing this game. I wasn't even talking to you in that post and what I said was that if people don't want to build unsupported bridges there is always Minecraft. Tbh I don't see why you have tried to patronise me twice for asking a valid question to the building mechanics of the game, I thought moderators are supposed to be helpful to their community, not try to drive them away to other games like when you told me in your previous post to go play Minecraft instead.įirst of all, I never told you to go play Minecraft instead.

7 days to die base on a bridge

I know that the devs did not build it whole and then destroy the middle, but the fact that it exists in a broken state implies that it was once whole much like any of the buildings in the game. Post-apocalyptic means that there must have been a time before the apocalypse, or it wouldn't be 'post', i.e that the bridge must have existed complete at some point in time, in that sense it is completely irrelevant whether the devs created it whole or not in their vision of what came before the events of the game, it would have existed complete and therefore should be able to be recreated. So there was never ever a full unsupported bridge built there using the same blocks/materials they did. It was constructed as it is now- a partial bridge with a bit on each side. The developers did not build the bridge finished and then blow it up in the middle.

7 days to die base on a bridge 7 days to die base on a bridge

That's a nice backstory you're adding but no.the bridge never existed pre-zombie apocalypse.







7 days to die base on a bridge